This is a
shared concept, character or setting.
The Cross'd Roads is a region of space and time where many worlds meet. Although the mechanics are not properly understood, in effect it is possible to get to Cross'd Roads from many different places, even for people who cannot normally teleport or use space travel.
It is the location for Pro's unplotted inn and party boards.
-
- 1. Appearance and access
-
- 2. Buildings and structures
-
-
- 2.1. Inns
-
- 2.2. Promenade Hall
-
3. Employees
-
- 4. Wildlife
-
- 5. Board links
-
1. Appearance and access
The Cross'd Roads covers a few acres of land, but the boundaries are indistinct and often seem to change of their own accord. When you walk past the edge of the Cross'd Roads you end up somewhere else - but the transition is not abrupt.
- "This place and the surrounding territories are located on something of a boundary of worlds. A crossroads, if you will. It is extremely easy to find, though nobody seems to know quite how they ended up here." --Suitov Iceheart
The method of getting to and from the Cross'd Roads is kept very vague. It defies scholarly attempts to investigate it.
2. Buildings and structures
2.1. Inns
The Cross'd Roads does seem to be something on an unlucky spot to open a business. Two taverns - the Twilight's Rest and the Schemers' Corner - situated on the site are both destroyed in unlikely accidents.
[The currently unnamed inn] is another business situated on the Cross'd Roads. A refurbished building sitting on supposedly cursed land, it is a legally neutral territory owned by Suitov Iceheart and managed by a goblin couple.
2.2. Promenade Hall
The Promenade Hall is a short distance along from the inn. It is a large building with lovely ornamental gardens, available at short notice to any Cross'd Roads visitors. It is normally used to host parties, ball dances and other miscellaneous functions. The gardens, which include bowers, formal herb and flower beds and a maze, are always open to characters seeking a private, discreet meeting place. Promenade Hall is owned, managed, maintained and repaired by mysterious unseen forces.
3. Employees
Various people work (or once worked) at places in the Cross'd Roads. These include: Kaninchen, a barmaid; the goblin couple who will have names when they eventually show up; and Wilbur, a cloakroom attendant at the Promenade Hall.
4. Wildlife
- But there were no vampire bats. There was the usual infestation of wyverns, who were found everywhere around the Cross'd Roads since Archblingus So-And-So had knocked the first inn flat with a single Frog Squash. Very nasty business that, very nasty.
The area has wild wyverns and other small creatures. Occasionally a large grazer or predator will find its way in by accident. They usually wander out again. Some of them stay around and look soulful for food or try to groom unwary visitors.
5. Board links