not a kitty.
Monks don't have real names. 'Weft' is a noun, meaning the thread woven in between other ('warp') threads to make cloth. It has cultural connotations, possibly including being "manipulable and unimaginative" . When Weft gives his name, he translates it into the listener's language.
Within his order, Weft has a role described by him as "surveillance/assassination unit", nicknamed 'slasher'. His training includes stealth, spying, assassination and general combat with an emphasis on stealth attacks. He is proficient with many hand-to-hand weapons, a few projectile weapons and his bare hands.
Weft is cloth-minded, which means that he thinks very oddly and understands string better than he understands anything else. He is talented and semi-trained in Offwhite City's major forms of textilework (tailoring, embroidery, decorative weaving and knit/crochet, all primarily using silks), but does not often use these skills in missions.
He is shockingly ignorant of everything outside his specialities. He is observant but not very bright and he is a lousy actor. He is either extremely gullible or vastly cynical, depending entirely on whether he trusts or dislikes the person telling him things.
Instarrian and his appearance should be understood as a variation on that template. He is around 5'4", 1.6-and-a-bit metres, which is not an abnormal adult male height.
Weft's build is sleek, lithe and narrow-hipped, very much a martial artist. A human would view him as rather feminine. Among his species this body shape would be seen as fit, masculine, attractive (if he wasn't a monk) and a bit stereotypical of 'dumb muscle'. Age-wise, he resembles an Earth human in its thirties.
typically. Compared to a human, he's enormously wide-headed and huge-eyed.
Weft has naturally grey hair (not caused by age, not unusual for his species) which is cut reasonably short, always in a practical style that won't obscure his vision. He doesn't wear makeup. Weft's skin is smooth and unwrinkled, of a typical texture for a middle-aged working male. He has no major marks or scarring visible, though he does have a mesh of very fine, practically invisible lines on his palms.
Facial expressions can be hard for offworlders to interpret at first (see species article). Weft doesn't show fear in danger or combat situations, though being cornered by amorous angels or curious people is another matter. When he forgets himself he can be animated and friendly.
, which is not usual in an Instarrian man), usually sounds tense and even whiny. It's smoother and a little lower if he's relaxed. To a human, Weft will very often seem tense overall.
He favours bright colours when not on the job: he likes deep pinks and dark reds, doesn't wear much yellow or green, and in obedience to the law he never wears white. While on a stealth mission he wears the usual blacks and dark greys.
[here]; he also typically has at least a needle and thread about his person.
A slasher's main skills come under the categories of stealth, observation and murder, including surveillance, close quarters combat and assassination from a distance. Weft's typical missions involve one or more of those. He is often required to assassinate people. Sometimes he goes undercover for a mission and he has occasionally been embedded ('deep cover') for months in a civilian job when a plan called for it.
He can be expected to be alert and very difficult to ambush, unless otherwise stated. He sleeps very lightly indeed. He moves practically silently and stands extremely still.
He has no superpowers and has not trained his minor magical aptitude, which is of no practical use. (See Magic below) He has a broad knowledge of poisons, which may not translate to other species.
For a fuller list of training given to field agents, see Expressors of Agape with Compassion.
his species who has been trained from a pre-school age. He's extremely lithe and flexible with very good balance and so on. He's very resistant to pain and will keep going even if severely injured.
Weft is built for bursts of speed and activity, not endurance. He uses stealth and surprise. He fights unfairly. If things came to a prolonged confrontation with someone skilled that he couldn't dispatch instantly, he would be likely to lose. Similarly, his escapes usually rely on a sprint for cover or a lightning-fast climb to higher ground.
aptitude for cloth and fabric. That name didn't happen by chance. One might consider it rather sad that he hardly ever has a chance to use or extend his tailoring and weaving skills. Weft himself sees his gift as a temptation to dereliction of duty and thus a major source of guilt.
The most enjoyable mission of his life was when he passed for a tailor's apprentice (during which he almost managed to qualify as an approved master, which would have been unheard-of in such a short time). Although he should have forgotten these skills when they were no longer required, something went wrong and he retains a lot of them.
He has been seen knitting things to give away in charity. 
Weft retains some basic cooking knowledge from his times working undercover as a chef and as a kitchen assistant in a fried food restaurant.
employer does not train its employees in magic. Expect him to be completely open to magical attack, although this depends on whether the people around him are protecting him. He is both heavily disdainful and fearful towards magicians.
Weft's material-mindedness will affect his magic use if he should ever use any. He is usually resistant and occasionally amenable to Suitov's attempts to teach him. The cap on his magic talent means that even if he is patiently taught, it will likely never be of any practical use. (The Offwhite City laws concerning magic apply; Instarrians may only use workings and not spells.)
order all his life and knows nothing else.
As the quotation above implies, Weft's history has included a lot of different work.
We know he must have done all of this while a member of the order, because the age cutoff for recruitment is very low (pre-school age, in Earth terms).
The main thing to surmise about Weft's childhood is that he didn't have much of one. Order training is exhaustive and exhausting, without any concept of 'me' time.
Weft's earliest memory is of sitting watching a nest of chullics in the sunlight. This was about the same age that he was surrendered to the order.
Further examples of some of his more unusual missions:
Instarrian Gender); rather, he's nervous of them and bad at relating to them, as you might expect from a sheltered single-sex upbringing, and also thinks they're completely nuts. Weft dislikes men who act like women or women who act like men. This is a cultural prejudice. Less so is his attitude to non-heterosexuality, which is pretty medieval.
Weft hates rebels. He has gibbering terror fits if forced to imagine leaving or being expelled by his own order and he treats everyone else accordingly. (Note that he always blames the individual; the system cannot be at fault.)
Weft doesn't fully trust any species but his own. The same goes for animals, workmanship etc from anywhere other than his world. They are necessarily and irrevocably inferior and it's humiliating for anyone from Offwhite to go among offworlders. (This one is a cultural thing, not just Weft being hateful.)
He has some strange attitudes to animals, partly religious and partly societal in origin. Put simply: there are some animals Weft will strenuously avoid, and he regards all non-humanoids (and some humanoid aliens!) as soulless things.
Weft is whiny, insecure and incredibly high-maintenance in general, not really knowing how to deal with friends. His heart may be in the right place, but he seems to cock things up as soon as he lets his brain have a say.
According to training, when he doesn't have anything useful to say or do he'll keep still and quiet. People can forget he's there. He prefers it that way - but hates being ignored otherwise.
During the Twine Wars, Weft is assigned to more-or-less constant surveillance duty in order to keep proper tabs on Iceheart and his associates. This causes Weft no end of frustration at having to put up with Suitov's various annoying traits, such as being friendly, trying to teach Weft magic, spotting the monk when he doesn't want to be spotted, listening to and remembering things Weft says, being cheerful, failing to show appropriate deference to Weft's order and similar acts of despicable evil.
They have been observed cooperating very effectively together on several occasions and apparently enjoying it, but in his more hostile moods Weft will vigorously deny this. Proximity to Suitov does seem to bring out the worst in Weft at times, and the monk maintains that his feelings for Iceheart are simple hatred and disdain.
Weft's vows include killing vampires and related possession cases, yet he does not approve of Jaina's vampire hunting (slipshod and sporadic in his eyes). A major point of contention is Jaina's romantic association with Iceheart, which Weft considers a complete mismatch on several levels.
Something to be noted on Jaina's side is that the huntress believes Weft once stabbed her friend Lance, though in fact Weft did not. Bear in mind that Weft would probably be happy to stab Lance, so he isn't all that deserving of sympathy for the wrong accusation.
As a vampire, Pasht is automatically, completely and irrevocably disgusting in Weft's eyes. Weft sees her as an unthinking monster.
The fact that Lance is an angel is unsettling to Weft, who has specific beliefs about angels. The fact that Lance has made obviously sexual advances fills Weft with fear and loathing. This is invariably funny to onlookers, which has only tended to encourage Lance.
Once he understands Lance's origins, Weft decides Lance is scum that would debase Weft's foot if he kicked him. Although not familiar with the idea of fallen angels, the monk understands what a rebel is (see Attitudes). Weft is especially freaked out to think that if he stabbed Lance, Lance would probably like it.
The thought of a man working as a dancer is in fact quite normal to Weft, but he certainly [doesn't approve of stripping]!
Weft will not completely trust anyone who isn't a member of his species (see Attitudes).
Weft met Sebastian Fochs while both were trying to steal the same magic artifact from a wizard named Kell. They subsequently got stranded on a tropical island together, were mistaken for gods, killed a lot of people and managed, through teamwork, threats and dumb luck, to find their way home.
In Weft's view, this makes Sebastian a friend. Weft considers the halfie to have preserved his life and sanity during the events of Kit-Fox, and from then on has tried to keep an eye out for Sebastian's interests in return.
Sebastian has turned out to be good at defusing Weft's prickly moods, which is a very, very useful talent.
Nico at a costume party while both were masked and a little giddy, and then again in Roofrats. He is a little overwhelmed by her tendency to ask a lot of questions and finds some of her other attitudes baffling.
IC, non-canon or as stated in entry tags) where you may find his views on...
(Not really. He's with Instar, of course.)
Weft is teh kjootest bishy EVAH!!11!1one!
Weft is a kitty and is probably related to Mr Bigglesworth.